Foundational AI for Ecosystem Resilience workshop / Dec 2025 / DOI
As part of the ARIA Engineering Ecosystem Resilience
program, we've been convening a series of workshops here at the Cambridge
Conservation Initiative to explore the
potential of combining two very radically different approaches to modeling.
Ecology and ecosystems are inherently agent-based. In other words, patterns in biodiversity in both space and time emerge as a function of the local interaction of many types of individual organisms, both with each other and with their abiotic environment.
Generative agent-based models, such as Concordia enable the simulation of multiple interacting large language models. Given LLMs now possess significant ecological knowledge, it is possible that models such as Concordia will enable the meaningful simulation of ecological interactions.
The biotic and abiotic environment in which ecological agents interact in a given ecosystem is likely measurable via remotely monitored earth-observation data. Raw EO data, however, is unwieldy, containing large quantities of information that can be difficult to interpret. Earth-system models, such as
TESSERA or AlphaEarth are foundational AI models which compress large quantities of EO data into "embeddings", unambiguous and consistent digital representations of the structure of the Earth’s surface. -- Foundational AI to forecast ecosystem resilience, J. Millard, A. Pili, K. Berthon, R. Fletcher, L. Dicks
We held two separate workshops to explore this; one for a
deep-dive into the technical details, and another to invite conservation
practitioners to drive our modeling direction in a realistic and positive
direction. This was all lead by
The technical workshop
For the technical day, we held it in the lovely Ferguson Nazareth That is indeed the same Annette Nazareth who is the chair of the Integrity Council for Voluntary Carbon Markets and defender of tropical forests!
TESSERA from the ground up to looking down
We began with
Concordia: Agent based modelling
Then we switched tacks to something entirely different, with
Concordia is a library to facilitate construction and use of generative agent-based models to simulate interactions of agents in grounded physical, social, or digital space. It makes it easy and flexible to define environments using an interaction pattern borrowed from tabletop role-playing games in which a special agent called the Game Master (GM) is responsible for simulating the environment where player agents interact (like a narrator in an interactive story). -- Concordia on GitHub, 2025
What was fascinating about this is how LLMs just change the game for defining simulations. Instead of having to specify every last thing, the LLMs understand a certain amount of human culture and context by virtue of pre-training, and so can take more nuanced decisions than a discrete simulator. So the "defaults" are intriguingly much more useful for ecological simulations, which are deeply connected and social in nature and extremely difficult to model computationally via brute force methods.
The Concordia source code is all open, so I've started messing around with some local LLM simulations. It's really as easy as specifying some prompts and parallelisation; quite different from conventional agent-based modeling! There was a v2 release this summer and a video tutorial as well.
Causal modeling for ecosystems
Then
Julia highlighted just how much more complex the observational and causal variables are in biodiversity vs something like climate, and observed that climate modeling is not analogous to modeling biodiversity and ecosystem services. This is because biodiversiy is highly multi-scale, and local changes will have an impact nearby (unlike the global climate). But it's also possible to construct (quasi-)experimental and natural experiments to test various aspects, which is difficult to do with climate. The discussion of after her talk went on for quite some time, so the second half of the video is also useful I hope.
The virtual ecologist
Becks went into detail about how conventional individual treatment effects are difficult to test with real-world data, and so a "virtual ecologist" simulation approach is needed to simulate ecosystem responses under both treatment and control. If we could use some of the techniques discussed above like TESSERA and Concordia to make these simulations as high fidelity as possible, then we can dramatically improve the evidence available to motivate expensive on-the-ground interventions to protect some aspect of biodiversity.
Using AI to understand nature
There were fewer talks in the second practitioners workshop, but no discussion of AI and nature would be complete without Assuming you find Will Smith videos entertaining, but it was a cold day and we needed warming up.
An interesting term I hadn't heard before is human bycatch resulting from using automated nature monitoring. Issues of privacy and human rights (often for indigenous populations who might not have agency over such monitoring technology) were discussed at length.
Discussing the opportunity space with conservation practitioners
The workshop was also attended by the ARIA programme manager
On the other hand, it also means that we need to keep up with all the changes happening to their opportunity spaces in order to keep abreast of all the changes in thinking that are resulting! I am hosting one last workshop for this opportunity space on the 12th December with



Random fun facts from the workshop:
Julia P.G. Jones told us that 25% of all penguins are 'British'!Shane Weisz showed us his experiments towards AI passing the Red List Assessor's exam, which makes me feel better about LLMs now acing our first year computer science course.
References
- Feng et al (2025). TESSERA: Temporal Embeddings of Surface Spectra for Earth Representation and Analysis. arXiv. 10.48550/arXiv.2506.20380
- Madhavapeddy (2025). A fully AI-generated paper just passed peer review; notes from our evidence synthesis workshop. 10.59350/k540h-6h993
- Jaffer et al (2025). AI-assisted Living Evidence Databases for Conservation Science. Cambridge Open Engage. 10.33774/coe-2025-rmsqf
- Madhavapeddy (2025). Four Ps for Building Massive Collective Knowledge Systems. 10.59350/418q4-gng78
- Reynolds et al (2024). The potential for AI to revolutionize conservation: a horizon scan. 10.1016/j.tree.2024.11.013
- Vezhnevets et al (2023). Generative agent-based modeling with actions grounded in physical, social, or digital space using Concordia. arXiv. 10.48550/arXiv.2312.03664
- Brown et al (2025). AlphaEarth Foundations: An embedding field model for accurate and efficient global mapping from sparse label data. 10.48550/arXiv.2507.22291
- Sechidis et al (2025). Using Individualized Treatment Effects to Assess Treatment Effect Heterogeneity. arXiv. 10.48550/arXiv.2502.00713